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ICAT Playdate: Game Design and Game Studies interdisciplinary curriculum

Ended Nov 3, 2023
1 credit

Full course description

Term: Fall 2023

Date: November 3rd, 2023

Time: 8:30am - 9:30am

Location: Community Assembly in the Creativity + Innovation District Living-Learning Community

Instructor: Phyllis Newbill

Presented By: Institute for Creativity, Arts, and Technology (ICAT)



We are developing an interdisciplinary curriculum focused on the design and study of games. The curriculum covers the components of game design, narrative devices, key user-experience concepts, ethical considerations, social and representational issues, and visual and narrative tropes. Our introductory course is team-taught by five faculty from around the university in a uniquely structured modular format.



Avery J. Wiscomb (English)

Dajana Nedic (School of Visual Arts)

Emmy Waldman (English)

Evan Lavender-Smith (English)

James Ivory (Communication)

Michael Hsiao (Electrical and Computer Engineering)

Sang Won Lee (Computer Science)

Zach Duer (School of Visual Arts)