Course

ICAT Playdate: COVID Comics Cubed

Ended Nov 15, 2024
1 credit

Full course description

Term: Fall 2024

Date: November 15th, 2024

Time: 8:30am - 9:30am

Location: Community Assembly in the Creativity + Innovation District Living-Learning Community

Instructor: Phyllis Newbill

Presented By: Institute for Creativity, Arts, and Technology (ICAT)

 

Description:

Our project, “COVID Comics, Cubed,” uses AR technologies, including passthrough headsets, to explore the multifaceted role played by comics art during the COVID-19 pandemic. The exhibition combines commissioned comic art with the embodied and interactive feel of a communal arthouse game. While countless COVID-19 comics explored medical themes, our focus extends to the ways comics became tools for health literacy and even a modality of medicine itself. Our endeavor is centrally occupied with amplifying the lessons of graphic medicine and graphic public health. Our broad goal is to leverage the cutting-edge technology at our disposal to dramatize how pandemic comics facilitated self-care, combated misinformation, and fostered global solidarity. For our experience, users walk through a path of 5 physical screens, each with subtle animations and soundscapes. Then, they enter a virtual experience of three scenes using the MetaQuest 3 headset. The experience ends in a communal, hands-on comics drawing experience.

 

Speaker: 

Emmy Waldman